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Normal people can't use software.

Here. for example, is a rough breakdown (from a recent survey) of PC users:

10% of people

10% - Technologically Savvy. Either working in a tech industry, or technologically oriented, or (very rarely) extremely well trained.

Of course, almost every person involved in the design of mobile and PC software and services - what these do, and why, and how - is in this group. And inevitably, they design for this group.

40% of people

40% - Heavy Users Forced To Get By. Have to sit at a PC for large parts of the day. Have had to find ways to get it to do what they need it to do for work - though often not the easiest way. Have very little idea about things the Technologically Savvy regard as everyday - hotkeys, preferences, drag&drop, word processor "styles".

50% of people

50% - Lost Souls. Have been shown a few extremely basic functions (like sending a simple email on a home PC), but sometimes it doesn't seem to work, and they've no idea why not, and they've no idea what (if anything) they might do about it. Can't use most websites as they can't understand the terminology, structure or operation.

Why ignore up to 90% of the market, just because other people do?

When all we need to do is to find out what normal people really want and need and would like, deliver it simply, and ensure that the rest of the functionality that the 10% of us want doesn't get in the way of that UI?



It's not just mobiles and PCs. Almost anything involving any kind of technology now comes with endless features that obscure the important stuff - e.g.:

  • The majority of people can't set their VCR/DVD timer to record a TV program, because features obscure the important stuff. There might be 40 buttons on the remote, and you need to know which 15 to use and in what sequence...
  • People struggle with their microwave because some feature-crazed people replaced the two-knob interface by the thirty-two knob interface.